﻿#if STEAM_NETWORK
using Steamworks;

namespace Manox.Libs.Networking.Steam
{
    /// <summary>
    /// Steam network connection Id.
    /// </summary>
    public class SteamNetworkConnectionId : NetworkConnectionId
    {
        /// <summary>Connection id.</summary>
        public CSteamID ConnectionId;


        /// <summary>
        /// Constructor.
        /// </summary>
        /// <param name="connectionId"></param>
        public SteamNetworkConnectionId(CSteamID connectionId)
        {
            this.ConnectionId = connectionId;
        }
    }
}
#endif
